
Hardtale! Sans
140 HPSword & Shield
•
Pokémon
•
Fire
•
V
Ability: Searing Karma
In order to use this Ability, this card must have 50 or more HP less than your opponent's Active Pokémon. Once during your turn, any attacks used by this card can either have the added effect of: • Switch your opponent’s Pokémon with 1 of their Benched Pokémon. The attack used during this turn can be used again on the new Active Pokémon. • The next attack of this card deals 100 more damage to your opponent's Active Pokémon and ignores Weakness and Resistance.




Infernal Impact • 190
If the opponent's Active Pokemon is Knocked Out by damage from this attack, you cannot use Searing Karma during your next turn.
Weakness:
×2

Resistance:
-60

Retreat cost:


illus. Juno
#1/???
Created by @Juno9999 on 06 March 2025, last updated on 08 March 2025