
Scarlet & Violet
•
Trainer
•
Item
•
Golden Full Art
Ability: Spike Protection
Cannot Take Damage By Regular Means.
Ability: Overclock
Makes 3 Spike Piles This Turn. 5 Turn Cooldown.
Ability: Spikes (passive)
Every Turn This Places A Permanent Pile Of Spikes For The Next Pokémon Placed. Each Spike Pile Does 200 Damage. If The Pokémon Is Killed By The Spikes Their Amount Of Health Will Subtract From The Amount Of Spike Damage Left And The Pile Will Be There Still For The Next Pokemon Placed. If All The Spikes Are Destroyed And The Opponents Pokemon Still Has Health This Card Will Be Killed.
#buff/super mines
Created by @GRAHHHHHHHHH on 25 May 2024, last updated on 27 May 2024